
jitspoe
20005
53
4
Bit by bit, it's coming along. It's called Fist of the Forgotten, and I'm using the Godot engine with custom shaders. https://fistoftheforgotten.com has more devlogs and info, if you're interested.
Mar 13, 2021 12:31 PM
jitspoe
20005
53
4
Bit by bit, it's coming along. It's called Fist of the Forgotten, and I'm using the Godot engine with custom shaders. https://fistoftheforgotten.com has more devlogs and info, if you're interested.
KaminM
I thought the big thing was the player's head at first, and thought "You eject your head to swing!?" Some Dynamite Heady vibes going.
DrPanic
Awesome concept and visuals!
TheLastSpaceman
Reminds me of Bionic Commando
BeerandCats
Looks cool
WorkerBey
I feel like to get up and over something the grapple would have to be actively pulling the character and should get shorter as it goes.
jitspoe
It's sort of a combination between gravity-like acceleration and rope swinging, so it does pull you up as well as swing. Elastic-ish.
WorkerBey
Otherwise, awesome!
WorkerBey
Or use that double jump animation to add kinetic energy during the swing.
drousnavat
No random chance of a stylized flip on each swing?
jitspoe
I do want to add a backflip, but I haven't gotten to it, yet. :D