Battle losses calculation and indication

Mar 16, 2021 7:02 PM

The work on my own 4x strategy is going on. Armies now looses their strength in battles

Also the army which lost its supply suffers from attrition

civilization

gamedev

turn_based_strategy_game

indiegamedev

4xstrategy

Honestly such a simple concept yet executed so well. I am interested!!

4 years ago | Likes 2 Dislikes 0

Thank you! :) I really hope to have it released one day. Not sure about the name yet, though.

4 years ago | Likes 1 Dislikes 0

What are you calling it?

4 years ago | Likes 2 Dislikes 0

The first experiments I released as "Strategilization", but the concept has shifted much. I'll post news on https://www.airapport.com/

4 years ago | Likes 1 Dislikes 0

Reminds be of slay with the grid and all. Hope to see a release so I can try it out!

4 years ago | Likes 2 Dislikes 0

Thank you! Yes, indeed, Slay is one of the sources of inspiration to make my own strategy.

4 years ago | Likes 2 Dislikes 0

If your looking for something like slay, Antiyoy is almost exactly like slay but for mobile. If your interested :)

4 years ago | Likes 2 Dislikes 0

Yes-yes, I know Antiyoy. It's good but Its problem is that it's exactly like Slay. My vision of 4x strategy is different

4 years ago | Likes 1 Dislikes 0

I want to remove, or, at least, decrease micromanagement.

4 years ago | Likes 1 Dislikes 0