Creating skid marks with dynamically generated mesh

Aug 10, 2014 4:20 PM

rocket5

Views

1900

Likes

17

Dislikes

4

Creating skid marks with dynamically generated mesh

unity

game_dev

racing

game_screenshot

I want redcar vs greenblocks on graph paper the game

11 years ago | Likes 1 Dislikes 0

This is one of the most entertaining GIFs I've seen in a long time.

11 years ago | Likes 1 Dislikes 0

Not gonne lie…. thought it was dickbutt

11 years ago | Likes 5 Dislikes 0

True Imgurian would have made Dickbutt

11 years ago | Likes 2 Dislikes 0

FUCK YOU GREEN BLOCKS

11 years ago | Likes 1 Dislikes 0

This, this is why I can't wIt for winter. Do love me a nice Michigan blizzerd

11 years ago | Likes 1 Dislikes 1

Now all you need is a Subaru.

11 years ago | Likes 1 Dislikes 0

I can't wIt either.

11 years ago | Likes 2 Dislikes 0