First public screenshots from a game I've been working on

Mar 4, 2019 5:38 AM

sandpanic

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Snow on the left, grass on the right and some fake water. A chisel is floating on the water for some reason. Currently you can "become" any of the characters and move them around as them with first-person controls. The intent is to turn this into a base-building game with first-person controls, with smooth voxels and low-poly graphics. #basebuilding #games #lowpoly #voxel_games #procedural_generation

The characters were spawned in by a recently prototyped system that lets you customize your characters. Bob on the left is an optimist and Alice on the right is a pessimist.

Some desert.

I added a rudimentary embarkation system as well as names that are generated on the fly. There are three species, human, droid and dog. The dog didn't make the screenshot because it's hiding underground for some reason.

basebuilding

games

lowpoly

voxel_games

procedural_generation

Looks a lot like sad

6 years ago | Likes 2 Dislikes 0

Is that an acronym? Can't seem to find much by googling "sad game".Or should I prioritize painting happy faces on these fellows?

6 years ago | Likes 2 Dislikes 0