A look at hunting in my open-world dragon game. Audio on for crunchy sounds*

Jul 24, 2025 4:18 PM

24Niall

Views

8760

Likes

20

Dislikes

7

I'm making a game where you play as a lil' Hatchling Dragon, the dragon moves entirely using procedural animation. (Keep in mind this isn't final, I've a lot more work to do on smooth lifelike procedural animation)

Some of my latest work has been on hunting prey in the game. Movement is a huge aspect of the gameplay, and I want most of the systems to bring out some new experiences with movement. Hunting is no different!

Each type of prey moves and acts differently, some dart away, some hide, some even teleport!

It's still early days, but for anyone interested, heres a Steam link :) https://store.steampowered.com/app/3208000/

cute

programming

animation

wow

gaming

Rad.

2 months ago | Likes 4 Dislikes 2

That's how a gecko eats, cool

2 months ago | Likes 5 Dislikes 2

Wishlisted. Looking forward to updates.

2 months ago | Likes 4 Dislikes 2