
flyguygx
735
13
2
Lorenz Attractor Cube

A cube of lorenz attractors where the color of each voxel represents the position of an attractor that starts at that position.
HD/Interactive version here: https://www.shadertoy.com/view/XsK3Rd
Mar 13, 2016 10:54 PM
flyguygx
735
13
2
A cube of lorenz attractors where the color of each voxel represents the position of an attractor that starts at that position.
HD/Interactive version here: https://www.shadertoy.com/view/XsK3Rd
exarkoontz
Be careful, it's full of the power cosmic
Kidiri
Why are you using the Euler method, when 4th order Runge Kutta will give better results?
flyguygx
It was mostly just the result of messing around combining other shaders i've made to get something that looked nice. Might try that though.
funkyguakamole
those boundary conditions are a bitch
Kidiri
I'm looking through the code, and it appears there are no boundary conditions. So, I don't know what's up with that...
Kidiri
Also, I don't know if this is supposed to happen, but when I rotate the cube when the animation is paused, it also solves the system.
flyguygx
It seems to be a bug with ShaderToy not pausing the delta time input while interacting with the shader.