
tezaePositivityBaron
1512
6
3

Hey, I designed a mini portable console. Size of it is 152 mm * 70 mm * 14 mm.
It does have 2 touch panels that would work similar to Steam Controller.
These would have haptic feedback, and works in few modes. Emulating mouse, like in Steam Deck. The right one as standard ABYX buttons with haptic feedback when you click. While the left one would also work like in phones, as analogue joystick -- but way more precise and comfortable.
If someone had a Steam Controller, then they for sure know how it would work. There would also be RB/LB/R/L buttons, as well as home and pause ones. Front stereo speakers. And 5-inch screen.
Edit: A spec I would imagine the device to have :
Screen: 5 inch
Dimensions: 150mm x 69mm x 14mm
Processor: 4 cores 8 threads at 2-2.5 Ghz
Graphic: 4x rDNA2 cores at 400-1600MHz
VRAM: 4 GB LPDDR5T (64bit: 76.8GB/s)
Daxton
I still love+use my Steam controller, the amount of games I use it in is slowly shrinking now that I have an XB Elite controller but <3
Eyhlix
Controls like that are a no go for me sorry. I would just use a phone to play games at that point and I wouldn't do that in the first place.
UnitConversionBot
152 mm ≈ 6 inches
UnitConversionBot
70 mm ≈ 2 6/8 inches
UnitConversionBot
14 mm ≈ 551 thousandths of an inch
PinappleExpress
Specs? Dreams specs?
tezaePositivityBaron
Screen: 5 inch
Procesor: 4 Cortex X2 cores at 2.5GHz
Graphic: 8 x rDNA2 cores at 400-1500MHz
VRAM: 4 GB GDDR6 (64bit: 96GB/s)
tezaePositivityBaron
That how I would imagine the device specs.
PinappleExpress
What would the cooling situation be? Thin heat pipes? Maybe a brushless high rpm fan? Cuz those 8 cores could be great, but hot, and
PinappleExpress
That ddr6 could be really pricey heat and money wise, added extra cost over speed
tezaePositivityBaron
As it would not use standard Joy-sticks there is kind of more space for internals. Additionally, ARM CPUs PCB are rly small. I think