So this is my FIRST attempt of doing a Minecraft skin with one of my characters from LeagueOfKismets. Hopefully this worked out well. Not the best but still good attempt.
So basically - this looks - "Okay" but you can see the lining issues. It's pretty much there. But I also need to remove some thick lines from behind the character.
For a first go, it turned out well! Nicely done. There will always be some alignment issues because a 2x2x2 head on a 4x1 'neck' will always be problematic, so if you can get the chin up onto the head-block, it might work better maybe? #DontListenToMe #IDontDoArt
A fair point! I was trying to find away to work on the skin. And then be able to use it with out having to mod it in. But dear jeez skin size requires - 64X64 or 64X36. Honestly. I'm a artist but dang I can't draw and go that small lol
Preview it by running a mosaic filter over the art, set to give you the right number of 'chunky pixels' - if you use some form of 'smart filter on a smart object' (using Photoshop-speak) that can help you adjust the art to work at both hi- and lo-res.
KnightWithShiningCamera
Copy the skin to the other layer and start erasing stuff from the outer layer to create depth
LeagueOfKismetsSkins
Thanks for letting me know that. Just took notice when I looked at the skin in game.
ePluribus
How did it turn out? What does the skin look like in-game?
LeagueOfKismetsSkins
So basically - this looks - "Okay" but you can see the lining issues. It's pretty much there. But I also need to remove some thick lines from behind the character.
ePluribus
For a first go, it turned out well! Nicely done. There will always be some alignment issues because a 2x2x2 head on a 4x1 'neck' will always be problematic, so if you can get the chin up onto the head-block, it might work better maybe? #DontListenToMe #IDontDoArt
LeagueOfKismetsSkins
A fair point! I was trying to find away to work on the skin. And then be able to use it with out having to mod it in. But dear jeez skin size requires - 64X64 or 64X36. Honestly. I'm a artist but dang I can't draw and go that small lol
ePluribus
Preview it by running a mosaic filter over the art, set to give you the right number of 'chunky pixels' - if you use some form of 'smart filter on a smart object' (using Photoshop-speak) that can help you adjust the art to work at both hi- and lo-res.
LeagueOfKismetsSkins
That's a helpful advise - thanks! And yeah, looking at that I see where I went wrong LOL