UE5 VR Collision and trigger on overlap

Jan 21, 2023 8:32 PM

Kyeoppai

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If you use Player Start, put the VRPawn in your scene instead and under "Pawn" in the details tab, make sure to put in "Auto Possess Player" "Player 0".
Here in this exemple, I have a BP with a "3D Text" and a "Box Collision". The 3D Text is set to "Hidden in game". When the player approaches, the text appears, when they go away. It disappears.

Make sure you add a collision inside your VRPawn. I added a "Capsule Collision".

Everything is set to "Generate overlap events".

Not sure if it's the best way of doing things but I struggled for many hours and if someone can get help through this, I'm happy!

Some keywords : ue5 vr collision, box trigger, collider, vr toggle, vr hide on overlap

vr_collision

vrpawn

ue5

vr

unreal_engine_5