Enjoy the fresh mountain air ??

Physic based mech simulator

There are strange bosses in Objector. My game is going to be released in 2 days, 1st August 2023.
Wolf using Lightning to fight human soldier

Added electrifying particles that emit from obstacles upon impact with the player!

My first game has launched on steam today! Check this out.

Some more animation

Working on my first proper game enemy for KAIT-Surfer, a vine type enemy

I gotta split

Outrun

Check out the redesign for our player! Added enhanced particle effects and vibrant colours. What do you think? Let me know in the comments!

3D environment added to my game. Let me know what you guys think!

Development is progressing along nicely! What do you think of the art style?

3D Art assets I am working on for my next indie game!

Not sure what I think about how this environment turned out for my game. I’d love to hear any feedback you might have?
Representation of how a downvote feels

Before & after adding post processing into my game! Wow! What an improvement to the visuals. What do you think?

I added moving obstacles to my game. It should increase the difficulty! What do you guys think?

Added slow motion for when the game over state is activated. I think it turned out pretty well. Let me know what you guys think!
Working on Art style and design in game trees
Unity Version 1, Branch Walking Mechanic

Making progress on my runner game. Let me know what you guys think!

Life goes on in the medieval kingdom
Testing colors for the new game.

I’m really excited about my next project! It’s a 3D Level Based Runner game. If you’ve played anything like Temple Run, Subway Surfers or Alto’s Odyssey, I’d love to know what you most enjoyed about them.

Another day in a medieval battle world

Making good progress on my game. I'm testing out a randomised object generator. Which do you prefer in a runner style game - randomly generated levels or manually designed?

Indie game "RatCage". A rat is the main character. screenshot
A trailer for a game featuring a rat."Rat Cage"
Merry Christmas from MonTamer! Discover Frozen Lakes, Decorations and More | Indie GameDev RPG
Mesmerising physics for your Wednesday!

A small earthbending game, we've been working on the last 2 years
I think my game might have a little bug...

5 months of development on our Coop Indie Game : UMIGAME
?New grappling hook animation ?

Newly added particle effects enhance the impact of every obstacle you crash into along the way! Let me know whay you guys think!
Made a game by myself. Rallygator.

We are from an indie studio working on our dream project which is an asymmetric parkour horror game called Beast Hour :)

2d prototype
After many more hours of work, I further improved the boat spray in my game and I also used a mask to make it look like the boat is going into the water.

Learning Animation

Suppose To Be Sweet - Update #27
Suppose To Be Sweet - Update #24

The GummyBearTree Animation Update #2
Explore the dream of a patient in coma

Supposed To Be Sweet - Update #35
Generating random minigolf holes
Artillery mode from a party game I'm making
An area that is based on a jungle environment for my 2D platform fighter

Day and night cycle of my indie platformer OUTGUNNED.
Antipaint conga line
One of the locations inspired by rainforests and lush vegetation
My student project turned full game: sorcerers don't do spells with a flick of a wand, they are actually produced at the magical factory.
Invader in the village
Unity. Day 3. Programmer tasting level design
An unlikely duo...
Suppose To Be Sweet - Update #20
Demonstration of reloading and shooting from different weapons [Erra: Exordium]
Unity. Day 2. Programmer tasting level design.
soup mathematics
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