Assassin Model - Any Feedback?

Mar 5, 2024 9:49 AM

KasperDev

Views

2017

Likes

7

Dislikes

7

It for a Auto-Battle game.

gamedev

unity3d

outlaw_kingdom

indiedev

indie_game

Assassins tend to have more ass-in-em.

2 years ago | Likes 1 Dislikes 0

Daggers look like they're going through the hand instead of being held, but everything else looks great.

2 years ago | Likes 1 Dislikes 1

the arms a a bit long. they almost go down to the knees, while our arms end around our hips. so maybe try one version where the hands are where the bracers end right now

2 years ago | Likes 5 Dislikes 0

Thanks for the feedback, will try that.

2 years ago | Likes 2 Dislikes 0

My arms go to my knees. Am I a monkey? maybe.

2 years ago | Likes 2 Dislikes 0

2 years ago | Likes 3 Dislikes 0

fellow entity, we dont exclude any kind of hominidae, so i hope i didnt offend you. in the picture above we can see a human person, so for them the arms are too long. if you find yourself in the hominidae spectrum, im sure your arm length is perfect, just like you are perfect as well.

2 years ago | Likes 1 Dislikes 0

Haha

2 years ago | Likes 1 Dislikes 0

quick feedback is that the hands look a little weird, maybe make them hold the weapon a little more tightly? or make the weapon hilt slightly bigger?

2 years ago | Likes 3 Dislikes 0

Thanks for the feedback, will try to make more tightly.

2 years ago | Likes 2 Dislikes 0

other than that, it looks pretty good. I am not really a fan of borderlands art style, but it looks well done

2 years ago | Likes 3 Dislikes 0