Score system in games
Chaos consuming the sun and Stars
New cozy scene for our game
Well, I've finally finished the mechanics of decoding the chests for the demo version.

I made a game where I took Batman and made him a time-travelling alcoholic aaand... apparently it hit the magazines XD
Death from Above!

Crab vs. Croc

Psychological Horror In Games - How Far Is Too Far?
I know nothing about gamedev, so I've tried making a game.

For three years I made a game for my cat, Blanca. It is finally finished. But she doesn’t care. And neither did anyone else. That’s okay. I almost went nuts though. A story about the insanity of finishing something you’ve once started.

Automap prototype for Star Child

A Summer Sky
Wind Tree Animation
When your love for mushroom hunting sneaks into your adventure game...

I'm making a game thats kinda a mix of Discworld, Simon the Sorcerer and Monkey Island. its called Broken Relic

A lineup of weird and adorable creatures I’ve been working on
Spectator Window
Another one bites the dust!

the fun cycle
Crab Rampage!
I finally released my solo dev endless rhythm game
Been awhile Imgur! Check out a game I helped make! It’s called Shoot For The Stars and it just came out today!

I'm at PAX EAST!
Enjoy the fresh mountain air
Game Dev Gifs: Spacebar Super Star
Trailer for Crixus

Indie flops
UI prototype for retro virtual PC for a detective game. Would you like to discover the mysteries hidden inside?
After many failed attempts I'm finally happy-ish with the visual style

Colors & patterns

Early look at procedural planetary maps in Uncharted Sectors
Added new mechanics to the later stages of my endless rhythm game
THEN VS NOW!

My next project I'm working on. How does it feel?
Small teaser of our demo. Launching on Steam soon

Star Child Dev Log #5 - New tech style

Hear me out
The secret to great voice acting in games? Only hire pro ravens!
Imagine: you hear a voice calling you and there you find an invisible dog asking you to break the window. What would you do?

It's a hard life being the smelly cat, nobody wants to adopt you.

Spring Vibes from Stone Simulator
What FoV do you prefer for my rhythm endless game?
Gamers, Help Me Decide: Low or High? My indie game is finally fleshing out!
Behind the scenes of Ground of Aces - Mocap workflow for animation
Meet Ankou, the hero of our hand-drawn 2.5D adventure game
The Smithy every dwarf wants one

Every dev from time to time
It's my 10 year cake day! And this is my passion project!
It's been four years since I left my depressing job and in that time I was able to release a game that did fine for me (sold 31,000 copies over 20 months) and now I'm working on its sequel. I'm striving to do better and have hopefully improved my mindset.
In this narrative game, if you're idle for too long, The Narrator spawns a gravity powered wake up device
We've added ghosts to our hotel game!
At 40 I'm ancient for an Indie dev, but I did just make this steampunk Autoshooter
Noble Lounge a good place to relax for High Elves after a full day of acquiring other people's wealth.

Our INDIE GAME was covered by VICE magazine!
Sunday…Sundayer…Star Wars

every time
The Tavern a good place to find shady characters to recruit.
Your feedback matters! ? My game now sports a warmer, cozier look to match its fun and inviting vibe. Take a look and let me know what you think of the update based on feedback from my last post.

Some of the maps and models I made for Xonotic, an old open source Quake-like.

I got some feedback that my graphics were a bit cold, so I tried improving it to make it a bit more inviting. Which do you prefer before or after? Please help!
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