
TigerRoll
5657
12
8
A snip from our WIP Game Design for the new sewer dungeon level. It was surprisingly difficult to add editor real-time visual debugging to show how the NPCs 'detect' players near them! Don't want a player to walk into a room and every NPC in the dungeon wants to kill them... Or do we...
LariCheltsy
Now I kind of want to see every NPC in the dungeon bum rush the PC the instant they walk in
SkyVINS
well, realistically, once you start fighting, everyone should hear the noise. and those then make more noise.
heller8790
That’s a nice basement… side after of rums and Aurora borealis… https://media0.giphy.com/media/v1.Y2lkPTY1YjkxZmJldGFpaTNlYnJ3ZDgwYmN2bndoNWdpNnE3YmRzZjI0MGw2Y2o3eXE4biZlcD12MV9naWZzX3NlYXJjaCZjdD1n/q1PN2va4DJGs8/giphy.mp4