
emilijusGames
2221
11
3

This will be a combination of roguelike deckbuilding, building placement and engine building. In it you will have to cross through the dark lands as fast as possible while destroying your enemies.
Jul 11, 2023 4:00 PM
emilijusGames
2221
11
3
This will be a combination of roguelike deckbuilding, building placement and engine building. In it you will have to cross through the dark lands as fast as possible while destroying your enemies.
StratagemBlue
Looks great. Maybe "Decklands"?
Loser1Alter1Ego
IDK, maybe "Immortal Engines".
Cinammontoastcrunch
I'm not great at naming things but here's my idea "Built in the Dark"
emilijusGames
Sounds very interesting!
HopelessNecr0mantic
So it's like an lcg with base building and journey based scenarios?
emilijusGames
Imagine Slay the Spire, but instead of combat you build a base to gather resources to defeat enemy forces
HopelessNecr0mantic
So how does the crossing the dark lands part affect ganeplay?
emilijusGames
To finish a floor (as in Slay the Spire) you will have let's say 100 days, each turn in battle is one day. So you will want to finish each combat as fast as possible. Because of the engine building nature that each turn you generate more and more resources you should win every combat but how fast depends on how good of an engine you build.
HopelessNecr0mantic
I may be reading u wrong, but I'm getting a whiff of They Are Billions inspiration, even if it's not specifically a zombie setting. My .02 on a name is Valley of the Shadow of Death.