First look at my new game, still can't think of a name, help would be appreciated!

Jul 11, 2023 4:00 PM

emilijusGames

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2221

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This will be a combination of roguelike deckbuilding, building placement and engine building. In it you will have to cross through the dark lands as fast as possible while destroying your enemies.

indie_game

roguelike

deckbuilding

indiedev

Looks great. Maybe "Decklands"?

2 years ago | Likes 1 Dislikes 0

IDK, maybe "Immortal Engines".

2 years ago | Likes 4 Dislikes 0

I'm not great at naming things but here's my idea "Built in the Dark"

2 years ago | Likes 2 Dislikes 0

Sounds very interesting!

2 years ago | Likes 1 Dislikes 0

So it's like an lcg with base building and journey based scenarios?

2 years ago | Likes 2 Dislikes 0

Imagine Slay the Spire, but instead of combat you build a base to gather resources to defeat enemy forces

2 years ago | Likes 2 Dislikes 0

So how does the crossing the dark lands part affect ganeplay?

2 years ago | Likes 2 Dislikes 0

To finish a floor (as in Slay the Spire) you will have let's say 100 days, each turn in battle is one day. So you will want to finish each combat as fast as possible. Because of the engine building nature that each turn you generate more and more resources you should win every combat but how fast depends on how good of an engine you build.

2 years ago | Likes 2 Dislikes 0

I may be reading u wrong, but I'm getting a whiff of They Are Billions inspiration, even if it's not specifically a zombie setting. My .02 on a name is Valley of the Shadow of Death.

2 years ago | Likes 2 Dislikes 0