I am working on a direct placement of a plot where the boundary is leaned against the road.

Feb 22, 2023 2:34 PM

indie_game

gamedev

indiegame

indiedev

godotengine

#citiesskylines

2 years ago | Likes 1 Dislikes 0

I think it looks great.

2 years ago | Likes 2 Dislikes 0

Glad you like my work :)

2 years ago | Likes 1 Dislikes 0

Looks very unique in style.

2 years ago | Likes 2 Dislikes 1

:)

2 years ago | Likes 1 Dislikes 0

Almost looks like you'd want the plot to snap to a grid, but it looks sweet.

2 years ago | Likes 2 Dislikes 0

There is no grid :)

2 years ago | Likes 1 Dislikes 0

How is it possible?! Unreal or Unity?

1 year ago | Likes 1 Dislikes 0

Godot. Made with the built in path node

1 year ago | Likes 2 Dislikes 0

This will be perfect for plotting some gerrymandering!

2 years ago | Likes 11 Dislikes 1

:)

2 years ago | Likes 3 Dislikes 0

I can only see this as a map. And that square as a yard. And in that case, it would be helpful to see what the other plots on the street /1

2 years ago | Likes 5 Dislikes 1

would look like with the placement of this plot.

2 years ago | Likes 1 Dislikes 0

I will share more information about this :)

2 years ago | Likes 2 Dislikes 1