There must be an easier way.

Aug 15, 2025 7:27 PM

MattyMatter

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2304

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6

Dislikes

2

Modifying colliders for the items. Lots of items and lots of colliders.

gamedev

indie_game

indiegames

unity3d

indiedev

Uh ... AI? Is it AI?

2 months ago | Likes 2 Dislikes 4

No.

2 months ago | Likes 3 Dislikes 0

When I needed to do that I wrote a program to generate them for me by shrink wrapping from the bounding box.

2 months ago | Likes 4 Dislikes 0

Yes. I'm looking into this before the next large set of assets like this. Thanks.

2 months ago | Likes 1 Dislikes 0