This node allows you to hide a bone in any skeletal mesh...This is pure revolution for me

Jun 28, 2024 7:58 PM

Hello, if you are a user of unreal engine like me You may want to use a character without some of its bone.

Some characters have wings or a bag or even a gun modeled inside the character that may be a human or a car. This is really annoying because the character is good for a beat em all game but it have this big wuchang stick or this big gun that will be in the way of all adaptation.

By using this node "Hide bone by name" you are able to use a skeletal mesh with animation that normally don't suit to its original use.

This is a pure revolution for me!

indiedev

indiegamedev

unrealengine

You can also hide individual mesh sections, but I'm not sure if that is exposed to Blueprint or only available in C++.

1 year ago | Likes 2 Dislikes 0

Hide the mesh section, I never tried and I don't think I have ever heard of this possibility. It is already very good news to have this node!

1 year ago | Likes 1 Dislikes 0