WikklWorks

226 pts · November 17, 2022


Whoops, that is not the right skin shader.

Points 14
Comments 5
Views 1255

Photoscanned wall for the climbing game New Heights. Originally a Quarry in Belgium, near the village of Kelmis.

Points 7
Comments 4
Views 1125

Working on a realistic climbing game called New Heights with realistic grip / balance / physics mechanics

Points 5
Comments 5
Views 290

Nice climbing screenshot, looking into the light.

Points 2
Comments 0
Views 259

I went up this wall IRL. We scanned it for our upcoming realistic climbing game New Heights.

Points 15
Comments 9
Views 1388

Another great example of realistic gameplay development.

Points 3
Comments 1
Views 346

Game development with IK and ragdoll and animation. Sometimes things go wrong.

Points 13
Comments 7
Views 674

Game development! The Joy!

Points 40
Comments 13
Views 1607

The boulders of Fontainebleau

Points 6
Comments 0
Views 616

Attempting to make the most realistic climbing game possible called New Heights. Hand and foot rotation is starting to improve.

Points 35
Comments 10
Views 2623

Climbing a 120m high rock face in New Heights. (Al Lègne, Freÿr in Belgium)

Points -1
Comments 3
Views 574

Boulder route in climbing game New Heights

Points 0
Comments 0
Views 170

Creating this nature scene in Unity. The tree stump makes it right.

Points 6
Comments 3
Views 413

Climbing Game: Animation, Inverse Kinematics, Ragdoll Physics and Grip Computation all at once

Points 9
Comments 3
Views 720

I scanned a Castle in Belgium. Now you can climb it in my climbing game New Heights.

Points 80
Comments 6
Views 4384
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