unity3d

2196 posts

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Wolf world update

Points 20
Comments 2
Views 13853

DevBlog #2 - Menu Improvements

Points 2
Comments 0
Views 323

I've been wanting to blow these up since adding them to my game, now you finally can :)

Points 48
Comments 9
Views 21524

Im workin on surreal puzzle-adventure game in mixed media design(hand drawn, prerendered 3D, digital painting). Work in progress

Points 9
Comments 3
Views 8910

Game is mainly hand-drawn by me ,some sprites are digital

Points 11
Comments 5
Views 15288

It never ceases to amaze what the players can create in my builder / destruction game!

Points 93
Comments 18
Views 44247

How many trees is too many trees?

Points 6
Comments 12
Views 4486

Added option to Rewind Time in my game, to make it less frustrating for players when they mess up. What do you think?

Points 1
Comments 0
Views 3883

roto-r breakable block test

Points 4
Comments 0
Views 2937

slime made on blender

Points 7
Comments 0
Views 2060

2d prototype

Points 2
Comments 0
Views 4350

I'm working on a dynamic music system for my next game (sound on!)

Points 10
Comments 2
Views 5375

Got missiles working in my destruction game!

Points 43
Comments 14
Views 29911

A day in the life of a indie game dev

Points 11
Comments 9
Views 19348

VR with IK be like...

Points 3
Comments 2
Views 10866

Hiking Trail

Points 10
Comments 2
Views 1176

Unity3d - Jr. Developer - Prototype 2 - Dog Park

Points 2
Comments 3
Views 6933

Unity3d Jr Programmers - Prototype2

Points 4
Comments 0
Views 4442

Getting the camera tracking right for my mini-golf game was a bit of a mission.

Points 2
Comments 0
Views 1426

How it Started vs How It's Going

Points 12
Comments 6
Views 8081

Stress-testing the orbital mechanics for our deep space mining game… We may have gone overboard… but it works great!

Points 10
Comments 11
Views 9659

Procedurally generating minigolf layouts, but forgetting to specify they should be at ground level ....

Points 16
Comments 4
Views 3894

Looking good #UE5 !!

Points 109
Comments 12
Views 22082

WIP - Concept art for our "Creature Printer Glove", also known as The GRAID.

Points 4
Comments 3
Views 869

First ever DevBlog #1 for Darfall! Just a quick introduction about the game and our team

Points 2
Comments 4
Views 918

Messing around with a new On Hit Effect system

Points 5
Comments 4
Views 3741

John Riccitiello, ladies and gentlemen

Points 62
Comments 40
Views 4187

Feels good to look back and see how much progress I’ve made on my destruction game

Points 9
Comments 4
Views 16927

"Please close the door, you are letting the heat out."

Points 46
Comments 5
Views 11099

Elastic Ropes work as you would expect in my vehicle building destruction game

Points 14
Comments 11
Views 9501

We finished our fusion fuel cell canisters, used to power our upcoming space station's fusion reactor! It takes a lot of energy to run a manufacturing station in space.

Points 5
Comments 3
Views 2466

Very proud of the animations I got working for vehicle spawns!

Points 6
Comments 3
Views 3903

Space! Making a game wasn't hard enough, so we used a realistic orbital mechanics system, and each movement is simulated in real time based on masses and orbital characteristics.

Points 41
Comments 13
Views 7946

Counter Sniper Billboards

Points 1
Comments 0
Views 954

Unity Logo 3D Render

Points 1
Comments 0
Views 2236

Low Poly Tournament Field

Points 7
Comments 2
Views 1721

Taking a quick break to check out the view. Can’t complain.

Points 4
Comments 0
Views 799

My hobby: making games

Points 17
Comments 5
Views 11445

You can pick up enemies too... should I keep this in the game? It's not a bug it's a feature :D

Points 51
Comments 24
Views 38304

Invader in the village

Points 12
Comments 3
Views 5017

Another great example of realistic gameplay development.

Points 3
Comments 1
Views 346

Unity. Day 3. Programmer tasting level design

Points 6
Comments 1
Views 2914

(WIP) Here's a sped up view of buildings being constructed, rovers transporting ressources and materials getting produced. Our base is starting to look alive!

Points 3
Comments 1
Views 4069

Experimenting with 3D to get a Toy-like render in Unity

Points 43
Comments 6
Views 15304

Let me just grab this crate real quick... Oops.

Points 1012
Comments 136
Views 739950

Doing some level testing

Points 9
Comments 5
Views 11027

Demonstration of reloading and shooting from different weapons [Erra: Exordium]

Points 3
Comments 5
Views 2651

What do you think about this transition?

Points 14
Comments 10
Views 5482

Unity. Day 2. Programmer tasting level design.

Points 2
Comments 0
Views 2233

Citizens: Far Lands - you too can rule the ashes :)

Points 1
Comments 0
Views 49

Old vs New :) Citizens: Far Lands

Points 1
Comments 0
Views 34

soup mathematics

Points 6
Comments 2
Views 5504

Would you trust these videogame mushrooms after watching and playing TLOU?

Points 2
Comments 7
Views 1135

A game I've been working on for 5 years is out in 3 days

Points 13
Comments 2
Views 18673

Tripping balls

Points 26
Comments 1
Views 33170

"I Feel The Need…The Need For Speed!"

Points 6
Comments 3
Views 6736

Space, the final frontier! We reworked our effects for incoming sattelites and spacecrafts, what do you think?

Points 22
Comments 10
Views 7772

When you don't have time to land... finally got this working in my game!

Points 123
Comments 41
Views 75198

Created first enemy, but it feels weird from art point of view, what do you think? Idea was to make it easily distinguishable, dangerous, shapeless and like it's something from another world.

Points 23
Comments 22
Views 16617

(WIP) Here's the current status at the Agroponics Room coming to our space station!

Points 13
Comments 4
Views 1404
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